I don’t think I can say much that hasn’t been said about this game. I beat it maybe 3-4 weeks ago, and quite enjoyed the story as well as the the open world. I did, however, notice that it has something that most games only rarely have for me.
I booted up my save file a few times since beating it, and every time I found myself awake until the early morning hours while screwing around with this and that. I climbed to the tip of Hyrule Castle, explored some areas I hadn’t been to (I had yet to discover any overworld shrine challenges), and did more side quests. I was still mindlessly enjoying myself.
There are very few games I bother with playing after I beat them (and even less that I start over from the beginning) so this was a pleasant surprise. Even games like Skyrim, with which many seem to enjoy multiple playthroughs, hasn’t pulled me back in. I think that in all of Skyrim’s beauty, there is still a sense of cookie-cutter genericness about everything you’re tasked with outside of the story. It’s still a great game, but like 16-bit games of yore where the encounter grind became repetitive later in the game, I began to dread having to go through yet another dungeon. I haven’t even gone back for DLC content.
So if you enjoyed things like Grand Theft Auto without engaging in the story, you’ll probably like Zelda: BotW too.